This Unity package is designed to simplify the process of working with atlas images. It allows you to easily separate and disassemble atlas pictures into smaller images, making it a valuable asset for developers working on VFX, UI, and program development. The tool supports batch operations, can run in both editor and runtime environments, and handles images up to 4096x4096 in size. The resulting small images are sorted and can be easily imported into Unity or exported for external use. The package also includes detailed documentation, a demo, and a comprehensive guide to get you started quickly.
The package includes a demo, texture, and CS code used in the demo. The texture is an open-source project, and the source address is provided. The editor script and runtime script are both CS files. The texture size should be within 2048*2048. An editor window and demo are provided for preview. Additionally, PDF documentation is included, detailing the rules of use and providing detailed comments in the CS code for easy understanding.





