Efficient Object Pooling for Unity

The Pools package allows you to easily create and manage pools of objects, enabling efficient memory usage and improved game performance. Key features include:

  • Create pools of objects from code
  • Supports objects of any type, not just base classes
  • Dynamic pool settings
  • Specify container for clones
  • Instant or delayed creation of clones
  • Add existing objects to the pool
  • Visual pool management in the inspector
  • Easy initialization of pool objects using a special interface

Read the documentation for more information.

The package provides a comprehensive solution for object pooling, allowing you to create and manage pools of objects with ease. It supports objects of any type, including custom classes, and provides a range of features for dynamic pool management. The package also includes a visual inspector for easy pool management, making it easy to work with pools without writing code.

Efficient Object Pooling for Unity - Asset Store

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