Efficient AI Traffic System for Unity

The Simple Traffic System is a Unity package designed to help you create waypoint-based routes for AI cars in your scenes. It allows for modular interconnection of routes, making it easy to create complex traffic systems. The package utilizes the C# Job System and Burst Compiler for optimized multi-threading, reducing CPU usage on the main thread. A single AI Traffic Controller handles AI logic, and AI Traffic Cars register to it. The package includes over 90 minutes of tutorial content to help you learn the workflow and features.

Package Manager Dependencies:

β€’ Burst 1.6.5

β€’ Collections 0.9.0

Project Settings Requirements:

β€’ API Compatibility Level .Net 4.x

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