Advanced Spawn System for FSM AI and Invector Items

The Advanced Spawn System provides a flexible and efficient solution for spawning enemies and items in Unity. It includes features such as customizable spawn areas, obstacle avoidance, and NavMesh spawning. The system also includes a pooling system to optimize performance and reduce CPU usage. Additionally, it supports occlusion culling, which prevents unnecessary rendering calculations for hidden objects.

The system is designed to be easy to use and customize, with a clean and organized editor interface. It also includes a full C# source code and customizable editor options. The system supports various character controller systems, AI systems, and Unity NavMesh.

Some of the key features of the system include:

  • Flexible spawn areas
  • Wave spawning options
  • Pooling system with categories
  • Option to spawn on NavMesh only
  • Disable/enable enemies based on player distance
  • Option to only trigger spawning when player is within a custom radius
  • Spawn random amounts
  • Procedural AI spawner
  • Support for Terrain Biomes
  • Events for AI spawning, death, and player entry/exit
  • Support for any character controller system
  • Support for any AI system that supports spawning
  • Support for Unity NavMesh
  • Built-in object pooling system
  • Unlimited Biomes
  • Spawn Radius
  • Drop Rate
  • Spawn by Group
  • MultiSystem
  • Occlusion Culling

The system is integrated with Unity Terrains, Gaia, Map Magic, Third Person Controller (Invector), FSM AI Template, and UnityNavMesh.

Requires Unity 2022.3.49f1 or higher (LTS version only), Invector FSM AI Template: 1.2.0, and Invector Third Person Controller - Melee Combat Template or Shooter Template: 2.6.4b.

Advanced Spawn System for FSM AI and Invector Items - Asset Store

πŸ€– Chat with AI

AI is typing

Suggested Posts

Advanced Spawn System for Horse Animset Pro and Animal Controller

Advanced Spawn System for Horse Animset Pro and Animal Controller Thumbnail

Advanced AI Behavior System for Unity

Advanced AI Behavior System for Unity Thumbnail

MIS-AI-CarRider-RCC: Realistic Car Controller for Invector

MIS-AI-CarRider-RCC: Realistic Car Controller for Invector Thumbnail

MIS-AI-CarRider-EVP: Advanced AI Car Rider Solution

MIS-AI-CarRider-EVP: Advanced AI Car Rider Solution Thumbnail

Advanced Crafting System with Drag and Drop

Advanced Crafting System with Drag and Drop Thumbnail

Smart Collect System: Simplified Item Collection for Unity

Smart Collect System: Simplified Item Collection for Unity Thumbnail