The Debug Toolkit is a comprehensive debugging solution for Unity games. It includes an in-game command console, free cam, path and collider display, time control, and metrics. The console is highly modular, allowing you to create custom commands or use built-in features. It can be used as a cheat system, gameplay feature, or standalone debugging tool. The toolkit is constantly evolving based on user feedback.
Key features include:
- A modular console for creating custom commands and logging runtime information
- Optimized runtime Gizmos with an easy-to-use API for debugging NavMesh and Colliders
- A FreeCam for inspecting the scene at runtime
- A metrics system for monitoring FPS, batches, tris/vert usage, and more
- Bug reporting that sends issues to a Trello board
Debug Toolkit: In-Game Console and Debugging Tools - Asset Store





