The Set Cursor Sensitivity package is a Unity plugin that enables you to control the sensitivity of your hardware cursor through scripting. This allows for a more immersive experience in your Unity projects. You can set different sensitivity levels for inside and outside the Unity window, and even create custom areas with unique cursor speeds. The package includes an example scene to help you get started and understand its use. It can be combined with Unity's current API to achieve even more impressive effects. This plugin supports all Unity versions and comes with source code, forum/email support, and a new scripting API.
The plugin provides the following API methods:
- SystemCursor.ResetSensitivity()
- SystemCursor.ResetSensitivity(int Speed)
- SystemCursor.SetSensitivity(int Speed)
- SystemCursor.SetGlobalSensitivity(int Speed)
- SystemCursor.GetGlobalSensitivity()
- SystemCursor.SetLocalSensitivity(int Speed)
- SystemCursor.GetLocalSensitivity()
- SystemCursor.SetCustomSensitivity(int Speed)
- SystemCursor.GetCurrentCustomSensitivity()
- SystemCursor.GetCurrentSensitivity()
Note that this plugin works outside of the Unity window and global sensitivity will not automatically reset after closing the window. It is a Windows-only plugin.





