Preprocessor Symbol Definition Files are dedicated objects that can be created as an asset in your project to manage custom #defines, also known as preprocessor symbols or scripting define symbols. This allows for a clean and organized way to manage custom #defines, set the build target platform, and display active #defines, including compiler, version, and platform defines.
Compatible with Unity 2019.1.0f2 or newer, API Compatibility Level: NET Standard 2.0 or .NET 4.x, Scripting Backend: Mono or IL2CPP, No .DLL Full C# source code.
Custom Preprocessor Symbol Management for Unity - Asset Store





