Color Vision Deficiency Filter for Unity

This package provides a collection of post-processing profiles to enhance game visuals for players with color vision deficiency (CVD), also known as color blindness. The profiles simulate various forms of CVD, allowing you to quickly switch between them to see your game from different perspectives. This version is designed for the built-in render pipeline and post-processing (v2) stack.

The package includes filters for the most common forms of CVD, including:

  • Normal (no color correction)
  • Protanopia (missing red cones)
  • Protanomaly (reduced sensitivity to red cones)
  • Deuteranopia (missing green cones)
  • Deuteranomaly (reduced sensitivity to green cones)
  • Tritanopia (missing blue cones)
  • Tritanomaly (reduced sensitivity to blue cones)
  • Achromatopsia (completely missing cones)
  • Achromatomaly (reduced sensitivity to all cones)

With this package, you can easily set up and switch between these filters to improve game readability for players with CVD.

Simulates all major forms of color vision deficiency

Quick setup using the supplied prefab

Change filters by selecting from the dropdown menu

Color Vision Deficiency Filter for Unity - Asset Store

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