The Concave Collider is a Unity component that enables complex and accurate collision detection and raycasts. It overcomes the limitation of mesh to mesh collisions in Unity, which only work if at least one of the meshes is convex. With this package, you can automatically compute a set of colliders that can fit any shape, convex or not, with just one click. It includes 5 sample scenes to get you started.
The package uses a combination of algorithms to generate the convex colliders, ensuring accurate collision detection and raycasting. It is designed to work seamlessly with Unity's physics engine, providing a more realistic and immersive gaming experience.
Accurate Collision Detection for Complex Shapes - Asset Store





