This package is designed for game developers looking to create a third person shooter game. It includes scripts for player covering and shooting behaviors, as well as basic movements like running, sprinting, jumping, and aiming. The package also features a dynamic third person camera with collision detection and custom modes for special player movements.
The cover system allows for auto navigation to cover, peeking around corners, turning over cover corners, quick transitions to nearby covers, and jumping over cover movements. The shooting system includes full weapon interaction, such as picking up, aiming, shooting, reloading, dropping, and changing weapons. It also features configurable short and long weapons, like pistols and assault rifles, with three different weapon modes: semi-automatic, burst mode, and automatic. Effects for shots, flashes, tracers, and bullet holes are included.
This package is ready to use with the Xbox Controller and is a great starting point for creating a AAA-quality third person shooter game.
The package includes scripts for player covering and shooting behaviors, dynamic third person camera, collision detection, and custom modes for special player movements. The cover system features auto navigation to cover, peeking around corners, turning over cover corners, quick transitions to nearby covers, and jumping over cover movements. The shooting system includes full weapon interaction, configurable short and long weapons, and three different weapon modes.





