Third Person Shooter GameKit + Vehicle Physics

JU TPS is a Template/GameKit designed to facilitate the creation of third-person shooter games. It offers a variety of features such as realistic locomotion, advanced ragdoll system, vehicle physics, AI for vehicles and enemies, inventory system, weapons, items, and more. The kit includes a range of features to enhance gameplay, including a new cover system, dash addon, double jump addon, and resizable collider. It also supports different gameplay styles, such as third person shooter, first person shooter, top down, and sidescroller.

The kit is integrated with the New Input System and offers cross-platform support for keyboard, gamepad, and mobile devices. It also includes vehicle AI, zombie AI, and patrol AI, as well as an inventory system, weapon system, melee weapons, throwable items system, and armor/clothing system.

The kit also includes vehicle physics features, such as motorcycle physics and car physics, and custom vehicle physics support. Additionally, it offers camera features, including third person shooter camera, first person shooter camera, sidescroller/topdown camera system, and expandable camera system.

The kit also includes various tools and utilities, such as JU Icon Generator, JU Fracture Generator, destructible objects system, camera shaker, slowmotion feature, and pixel quality scaler.

Note: The kit uses some audios and textures under CC0 1.0 License (Public Domain).

The JU TPS game kit only works with humanoid character models. It works independently of the render pipeline, which by default uses the Built-in Render Pipeline. You can convert the shaders to the Render Pipeline you want.

Third Person Shooter GameKit + Vehicle Physics - Asset Store

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