Super Tilemap Editor for Unity

The Super Tilemap Editor is a comprehensive tool for Unity developers, offering a range of features to create and edit tilemaps. It allows for easy and fun use, with full editor integration, sprite mask interaction support, and the ability to export tilemaps to PNG. Other features include attaching prefabs to tiles, tile vertex painting, and support for Pyxel Edit and Tiled TMX import. The editor also includes features like tilemap parallax, run-time tilemap generation, and customizable 2D and 3D seamless tile colliders. Additionally, it offers tilemap groups, autotiling modes, and support for subdivided autotiling. The editor is optimized for mobile devices and includes two tilesets using CC0 kenney's assets and demo scenes.

The Super Tilemap Editor is compatible with Unity 2019 and offers a range of features, including:

  • Easy and fun to use
  • Full Editor integration
  • Sprite Mask Interaction Support
  • Export to Png any tilemap or tilemap group
  • Attach a prefab to any tile
  • Tile Vertex Painting
  • Pyxel Edit import (experimental & unsupported)
  • Tiled TMX import (basic importation of rectangular tiles and layers)
  • Tilemap Parallax
  • Run-Time tilemap generation with colliders
  • Create Tile Views or Tile prefabs for easy painting
  • Fully customizable 2D & 3D seamless tile colliders created on the fly
  • Tilemap Groups (aka tilemap layers)
  • Fully Customizable Brushes
  • Autotiling modes: self, other & group
  • Support for subdivided autotiling
  • Copy, Cut, Fill, Rotate and Flip tile edition
  • Tint, Pixel Snap and Sorting render options
  • Tile and brush user parameters: int, float, bool & prefab
  • Tile and brush prefab creation
  • Full source code available
  • Optimized for mobile devices
  • Reduced scene size
  • Two tilesets (platformer & rogue) using CC0 kenney's assets and demo scenes

Super Tilemap Editor for Unity - Asset Store

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