The State Machine Language is a powerful tool for structuring state machines in Unity. It provides a simple language and concepts that simplify game development. The package includes a built-in message system for communication between AI game objects, making it easier to handle complex interactions. Key benefits include easy-to-read and debug state machines, rapid prototyping, and convenient communication handling. It also provides an easy way to handle timed events. A demo scene is included to showcase the actor behavior.
The State Machine Language is designed to make game development easier by providing a structured approach to state machines. It includes a built-in message system for communication between AI game objects, making it easier to handle complex interactions. The package is easy to use and provides a convenient way to handle timed events.





