2D Platformer Controller - State Machine

This 2D Platformer Controller is a state machine-based character controller designed for 2D platformer games. It includes a range of features to enhance gameplay, such as acceleration, deceleration, friction, jump buffering, coyote time, jump cut, apex booster, air control speed, and falling gravity increase. The controller is scalable and editable to suit your game's needs. It comes with a pre-made sprite for a square character, ready for you to add your own animations. Note that the animation spritesheets are not included, so you'll need to provide your own.

Version 1.0 includes the following states and actions:

  • Idle state
  • Walk state
  • Run state
  • Jump state
  • Double jump (or more)
  • Crouch state
  • Wall slide
  • Wall jump
  • Wall Climb Ledge
  • Dash

This package is designed to be easily customizable and scalable to fit your game's specific requirements.

2D Platformer Controller - State Machine - Asset Store

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