Highlighting shapes in a Unity scene can be time-consuming, especially when dealing with multiple overlapping shapes. This package simplifies the process by allowing you to create a single gizmo function per shape type, making it easier to visualize and manage your scene. The extension also includes features such as individual shape control, color filtering, and a custom editor for managing colors and filters. Additionally, highlighted shapes receive a default game object icon for easy selection.
The package includes a shape highlight editor, default shape highlight implementations, a sample scene, and documentation. It provides a user-friendly way to manage shape highlights, colors, and filters, making it easier to work with shapes in your Unity scene.





