MyInteractionKit is a premade kit that provides a range of prefabs and components to quickly build interactions, interactive galleries, and small-scale games. The core of the kit is the Interactable Box, which detects interactable objects and triggers an interaction popup. With this kit, you can customize and optimize your interactables, play animations, toggle objects, and more. Demo scenes are included to help you get started.
This kit is perfect for educators, beginners, prototypers, and last-minute developers who need to quickly prototype interaction mechanisms in their games. It's not a complex interaction system or a complete game framework, but rather a toolkit for specific interactions.
The kit utilizes third-party assets, including footsteps, audio, and textures, which are all public domain or Creative Commons licensed, making them free for commercial use. For more information on usage, please refer to the included documentation.
The key components of MyInteractionKit are the Interactors and Interactables. Interactors are spheres that scan the surrounding area for interactables and activate them when in range. Interactables trigger an interaction popup when detected, with options for highlighting and customizable interaction keys. The kit also includes UnityEngine.Events based OnInteract() functionality, which allows you to patch in custom actions. Premade scripts are provided for use with OnInteract(), with comments and documentation available.
MyInteractionKit: Simplify Interactivity in Your Games - Asset Store





