The Self-Balancing Transporter Animation Package is a comprehensive set of animations designed for use in Unity games. It includes a humanoid avatar with 42 animations, covering various actions such as walking, turning, jumping, and more. The package is optimized for Unity and works with any humanoid rigged avatar. The animation files are provided in FBX and PNG formats, making them compatible with most Unity versions. The package also includes separate meshes for the helmet, costume, and shoes, as well as texture maps for albedo, normal, metallic, roughness, and opacity.
Avatar Mesh Details:
Helmet, costume, and shoes are separate meshes.
Costume Mesh: 4111 verts, 8136 tris
Helmet Mesh: 1219 verts, 2292 tris
Shoe Mesh: 402 verts, 780 tris
Avatar Texture Details:
Textures include albedo, normal, metallic, roughness, and opacity maps
Texture dimensions: 2k
Rig Details:
Humanoid rig setup with 70 joints, including fingers
Humanoid joint setup followed
Self-Balancing Transporter Mesh Details:
Verts: 3128, tris: 6052
Self-Balancing Transporter Texture Details:
Textures include albedo, normal, metallic, roughness, and opacity maps
Texture dimensions: 2k
Animations List:
- Bonk_Back
- BonkFront
- Crouch_Bonk_Back
- Crouch_Left_90
- Crouch_Left_Turn
- Crouch_Loop
- Crouch_Right_90
- Crouch_RightTurn
- CrouchFall
- Disappointed
- EndOf Run
- FallBack
- FallFront
- GetDown
- hold_walk
- HOverCycle
- HOverCycle_Balancing
- HOverCycle_Folding Hands
- HOverCycle_Folding Hands_LeftBend
- HOverCycle_Folding Hands_LookAround
- HOverCycle_Folding Hands_RightBend
- HOverCycle_Straight
- HOverCycle_Straight_LeftBend
- HOverCycle_Straight_Right360
- HOverCycle_Straight_RightBend
- Jump
- left turn
- LeftTurn_90
- LeftTurn_180
- LeftTurn_180_Jump
- Revert
- Revert_02
- Revert_Back
- Ridon
- Right_90
- Right_180
- Right_180_Jump
- right turn
- SimpleIDle
- SimpleIDleHOld
- SlipDown
- TurnAround
- Wish
- ZeroRevert
Please refer to the video for a detailed understanding of the animations.





