Roman Temple Ruins Environment Pack

This Roman Temple Ruins Environment Pack includes 130 unique meshes, showcasing high-quality assets with a good level of detail. The pack is optimized for game-ready projects and features controllable parameters in material instances. The environment is designed to provide high-quality visuals and well-optimized assets for your game or virtual production level.

The pack was created by a talented artist, Nikolay Khokhanovsky, with creative direction by Leartes Team. Concept arts were done by Paolo Cagol.

If you have any promotional requests, technical support needs, or suggestions, please contact us for assistance. You can also join our Discord channel for live support, discounts, and custom outsource environment projects.

Features:

β€’ 130 Unique Meshes

β€’ Attention to Detail / AAA Quality

β€’ Controllable parameters in Material Instances

β€’ High Quality Assets

β€’ Game ready/Optimized

β€’ Unique Concepts of Assets

β€’ High Attention to Details

Material Variations For Some Assets

Texture Sizes:

β€’ 4096

β€’ 2048

β€’ 1024

Collision: Yes, Automatically Generated

LODs: Yes, 3 LODs for complex assets

Number of Meshes: 130 Unique Meshes

Number of Materials and Material Instances: 51

Number of Textures: 88

Supported Development Platforms: All Platforms

Render Pipeline Disclaimer:

This package is designed for HDRP, URP, and Built-In pipelines. Materials are created with shadergraphs, supporting all pipelines. HDRP and URP pipelines use LIT material, while the Built-In pipeline uses Unlit material.

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