Procedural Music Generator for Unity

The Procedural Music Generator is a comprehensive toolset designed to give you control over music audio in your game. With its robust features, you can craft customized music configurations that adapt and change in real-time. Key features include:

  • Real-time adjustable music generation
  • Waveform Instrument Editor for custom sound creation
  • Leitmotif Editor for setting custom melodies and refrains
  • Measure Editor for creating 1-off audio effects
  • A vast selection of instruments and percussion
  • Preset example configurations
  • Support for modifying or extending the generator's behavior
  • FMOD Support
  • Example Scenes

This package allows you to generate music configurations using various toolsets, customize sound in countless ways, and procedurally generate music in real-time. You can also adapt and adjust the music based on game events, easily sync game objects or behavior to notes, beats, or other music events, and create 1-off sound effects. With FMOD Support, you can take your music to the next level.

Key features include:

  • Generate music configurations using various provided toolsets
  • Customize the sound in countless ways to achieve the desired sound
  • Procedurally generate music in real-time
  • Adapt and adjust the music based on game events
  • Easily sync game objects or behavior to notes, beats, or other music events
  • Create 1-off sound effects
  • Create Waveform Instruments using the Waveform Editor
  • FMOD Support

Procedural Music Generator for Unity - Asset Store

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