The Object Particle Spawner is a powerful tool that allows you to spawn any object in any scenario. It uses the Particle System to create unique spawn behaviors and works on all devices. Key features include:
- Spawn Any Object
- Advanced Object Pooling
- Weighted-Random Spawning
- Cross-Platform Solution
- Fully Optimized
- Supports Rigidbody & Physics
- Supports Collision Functionality
The package is robust, extensible, and provides full control over object pooling and memory usage. It includes a full source code and documentation, and is compatible with Unity 2018 (LTS) and above.
With the Object Particle Spawner, you can create custom behaviors and solutions by extending the built-in scripts and components. The package also includes fun demo scenes and examples to get you started.
If you have any questions or need help, you can email the developers directly at [email protected].
Note: To update to version 1.2.0, delete the 'HoH Studios' folder and import the project.
The Object Particle Spawner uses the Particle System to create unique spawn behaviors. It supports 2D and 3D objects, prefabs, animations, and UI. The package includes advanced object pooling, weighted-random spawning, and collision functionality. It is fully optimized for mobile devices and supports Rigidbody & Physics.
The package is compatible with Unity 2018 (LTS) and above. It includes a full source code and documentation, and provides full control over object pooling and memory usage.
The Object Particle Spawner is a cross-platform solution that works on all devices. It is easy to use and provides a fun and interactive way to create custom behaviors and solutions.
The package includes:
- Advanced object pooling
- Weighted-random spawning
- Cross-platform solution
- Fully optimized
- Supports Rigidbody & Physics
- Supports collision functionality
- Fun demo scenes & documentation
- Full source code
- Compatible with Unity 2018 (LTS) and above





