This package offers a wide range of assets to create a believable Nordic conifer biome. It includes trees, undergrowth, rocks, mushrooms, stumps, logs, mountains, animal skulls, water, and more. All assets are designed to be optimized for performance and can be easily customized using Shader Graph shaders. The package also features a wind system that allows you to adjust wind speed and direction for the scene.
The package includes:
- 22 tree prefabs (11 spruce and 11 pine) with dead variations and ground scatter objects
- 11 unique species of undergrowth plants with numerous variations
- 17 unique rock shapes with mossy variations
- 4 different species of mushrooms
- Animal skulls and stumps and logs
- A mountain prefab with snowy and bare versions
- A bonfire prefab with fire shaders and particle systems
- 15 ground piece prefabs for complex terrain
- Water planes, waterfalls, and rivers with custom shaders and particle systems
- Particle systems for fire, water, and mist
- A custom fire shader
- 7 unique ground textures with PBR maps
- Optimized LODs for all asset prefabs
All textures are 4096x4096 in resolution, and materials use PBR maps. The package is designed to be used with URP and HDRP, and requires Shader Graph for its shaders.
This package contains a wide range of assets to create a believable Nordic conifer biome. The assets are optimized for performance and can be easily customized using Shader Graph shaders. The package includes:
- Spruce trees: 11 prefabs with dead variations and ground scatter objects
- Pine trees: 11 prefabs with dead variations and ground scatter objects
- Undergrowth: 11 unique species with numerous variations
- Rocks: 17 unique shapes with mossy variations
- Mushrooms: 4 different species
- Animal skulls: Reindeer and wolf skulls with separate pieces for lower jaws and antlers
- Stumps and logs: Variety of dead stumps and rotting logs with conks
- Mountains: Mountain prefab with snowy and bare versions
- Bonfire: Bonfire prefab with fire shaders and particle systems
- Ground pieces: 15 prefabs for complex terrain
- Water: Water planes, waterfalls, and rivers with custom shaders and particle systems
- Particles and effects: Particle systems for fire, water, and mist, and a custom fire shader
- Wind: Custom wind system for adjusting wind speed and direction
- Ground textures: 7 unique textures with PBR maps
- Textures: Most textures are 4096x4096 in resolution, smaller assets use lower resolutions
- Triangle counts: All asset prefabs come with multiple levels of optimized LODs
- Large trees: ~ 12k triangles for LOD0, ~ 30 triangles for the lowest LOD4
- Medium trees: ~5k triangles for LOD0, ~ 30 triangles for the lowest LOD4
- Small trees: ~2k triangles for LOD0, ~ 30 triangles for the lowest LOD4
- Undergrowth: ~ 30 triangles for small single shrubs, ~ 2k for largest foliage cluster groups
- Rocks: ~ 13k triangles for largest cliffs, 100 triangles for smallest rocks





