Book Of The Dead: Environment Package

This package includes a comprehensive environment setup, featuring environment art assets scanned by Quixel and produced using photogrammetry. The environment scene is set up using the High Definition Render Pipeline, and includes features such as atmospheric scattering, custom vertex shaders, and occlusion probes. The package also includes a fully functional audio landscape and supports various platforms, including PS4 Pro, Xbox One X, and Windows/DX11.

Environment art assets scanned by Quixel or produced using photogrammetry

Environment scene set up using the High Definition Render Pipeline

Atmospheric scattering, custom vertex shaders, and occlusion probes

Custom atmospheric scattering

Procedurally animated wind using a custom vertex shader

Project-specific Lit shader customizations

Project-specific customizations to lighting, shadows, and occlusion inputs and calculations

Occlusion Probes for efficient sky occlusion on foliage

Grass occlusion system for additional occlusion on smaller vegetation assets

Sound effects and a fully functional audio landscape

Supported on PS4 Pro, Xbox One X, Windows/DX11, macOS, Windows/DX12, Vulkan, PS4, Xbox One, and Xbox One S

Book Of The Dead: Environment Package - Asset Store

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