This asset contains shaders that enable the combination of normal and subtractive lights on a single material. It's easy to use with Unity's standard lights and supports negative shadows. The shaders allow for the mixing of additive and subtractive light behaviors, enabling the creation of unique special effects. The package also supports PBR (Physically Based Rendering) and extends standard shaders to support negative lights, requiring no changes to your workflow.
The package is designed for real-time use only, as baking negative lights would treat them as normal lights. It's compatible with the Standard graphics pipeline.
Supported Graphics Pipeline: Standard
Negative Lights are real-time only as the baking system would consider them as normal lights.





