This package includes a custom-built water shader designed for mobile devices. It offers a range of features, including:
- Waves and movement effects
- Cubemap reflection
- Foam effect
- Control over lighting, textures, and blending modes
The shader is optimized for performance and includes a demo scene. It is compatible with the Built-in Render Pipeline.
Please note that the water textures and foam texture are licensed under CC0 1.0 and can be found in the Third-Party Notices.txt file.
This shader provides control over:
- Lighting: shininess, brightness, attenuation, color tint
- Textures: two overlaying textures with tiling, offset, and rotation control
- Waves and flow: bump and movement effects to simulate waves and flowing texture
- Foam: a simple but customizable edge foam effect
- Cubemap reflection: choose your cubemap and reflection intensity
- Blending modes: for transparency
The shader is designed to maintain good performance on mobile devices.





