Mesh Combiner: Simplify Your Workflow

Mesh Combiner is a lightweight and intuitive Unity Editor extension that optimizes your scenes in just a few clicks. It allows you to merge multiple meshes into a single object while preserving materials and submeshes, all from the Unity Editor. This is perfect for boosting performance, reducing draw calls, and keeping your hierarchy clean. After combining, you can easily add a Mesh Collider if needed.

Features:

Combine multiple GameObjects into a single mesh

Preserves materials by grouping submeshes per material

Supports meshes with multiple submeshes

One-click execution via Tools > Mesh Combiner

Keeps the original position, rotation, and scale

Automatically saves the resulting mesh as an asset

Clean, editor-only script with no runtime overhead

How to Use:

Place the script in an Editor folder.

Select at least two GameObjects with a MeshFilter and MeshRenderer.

Open the Mesh Combiner from Tools > Mesh Combiner.

Confirm and let the tool handle the rest.

Compatibility:

Supports all render pipelines (URP, HDRP, Built-in)

Compatible with Unity 2022.3.57f1 and newer

Mesh Combiner: Simplify Your Workflow - Asset Store

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