This package offers a comprehensive set of assets for creating a medieval castle interior. It includes high-quality props, architecture, and materials, all designed to provide a detailed and immersive experience. The assets are optimized for game-ready projects and can be used in various development platforms, including Windows and Mac. The package is designed to work with HDRP, URP, and Built-In pipelines, making it a versatile choice for game developers and virtual production teams.
Features:
β’ High Attention to Details
β’ Unique Concepts of Assets
β’ High Quality Assets
β’ Gameready / Optimized
Texture Sizes: 2048, 1024
Collision: Yes
LODs: Yes, 4 LODs for complex assets
Number of Meshes: 52 Unique Meshes
Number of Materials and Material Instances: 26
Number of Average Polys: 1k
Number of Textures: 123
Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity
Materials: PBR based materials with Base Texture, Normal Texture, Smoothness, Ambient Occlusion, Metalic, and Opacity Texture Maps
Props: Banner Rack, Barrel, Books, Candles, Chairs, Side Tables, Table, Torch, etc.
Architecture: Ground, Walls, Windows, etc.
Supported Development Platforms: Windows, Mac
Render Pipeline Disclaimer: Designed for HDRP, URP, and Built-In pipelines, with shadergraphs supporting all pipelines.





