This package contains over 70 prefabs of different modules that can be combined to create numerous combinations of ready-to-fight mechs. The robots are easy to assemble, with parts snapping into place. The poly count varies from 2.3k to 4.2k tris. All mechs have humanoid avatars and work well with URP, HDRP, and Unlit shaders. The pack is part of the Mech Constructor series and can be expanded with other assets.
The package includes a wide range of parts, such as:
- Walker legs (3 levels)
- Humanoid bodies (3 levels)
- Humanoid arms (3 levels)
- Weapon mount arms (3 levels)
- 18 Cockpits
- 6 types of Shoulders
- 2 front Bumpers
- 10 Backpacks
- Antenna
- Shields (3 levels)
- Energy Shields (3 levels) with effects
- Shotguns (5 levels)
- Handguns
- Claws (3 types)
- HandGuards (2)
- Saw variations (2)
- Hand Minigun (3 levels)
- Hand Shotgun (3 levels)
- 5 more hand weapons
Animations include:
- Idle
- Walk
- Turn while walking
- Run
- Turn while running
- Turn on place (slow and fast)
- Death
- Activate/Deactivate
- Punch, Block
- Push object
- Pull object
- Lift, Throw object
- Idle, Walk with object
- Open/Close cockpits
- Pack/Unpack shields
- Pack/Unpack claws, Pinch, Drill
- Pack/Unpack, Idle for the radars
Textures include:
- Hand-painted Albedo (9 color variations)
- Realistic Albedo (11 color variations)
- Normal Map
- Metallic/Smoothness
- Emission
- Mask Map for HDRP
- Color ID along with grayscale Albedo
All parts share a 4k texture atlas.
Mech Constructor: Humanoid Robots - Modular Mech Creation - Asset Store





