HerdSim is a user-friendly animal roaming simulator that allows you to create realistic animal behavior in your Unity project. Simply drag and drop the prefab to the stage, and the animal will move within the roaming area. This system uses rays to avoid and push away from obstacles, making it a lot friendlier to CPU usage and allowing for a lot more instances.
Features include:
- Drag & drop roaming animal system
- No rigidbodies used, very CPU friendly
- Gizmos that show roaming areas and herds
- Simple UV map, easy to change texture
- Easily use custom models
- Works well on mobile devices
- Mobile prefabs and materials included
- Compatible with Unity Free and Pro
- Disabler script available
HerdSim includes a variety of animal models, including chickens, pigs, cows, rats, sheep, and cats, each with their own unique characteristics and animations. The models are highly detailed and come with high-resolution textures and bump maps.
HerdSim is compatible with Unity 5.1 and later versions, and uses the Standard Shader. It can be easily converted to URP/HDRP with the Unity conversion tool.
HerdSim uses a ray-based system to simulate animal movement, which is more CPU-friendly than traditional rigidbody-based systems. This allows for a large number of instances to be used without a significant impact on performance. The system also includes gizmos that show roaming areas and herds, making it easy to visualize and adjust the behavior of the animals.
The animal models are highly detailed and come with high-resolution textures and bump maps. The models are also easily customizable, allowing you to change the texture and UV map to fit your specific needs.
HerdSim is compatible with Unity 5.1 and later versions, and uses the Standard Shader. It can be easily converted to URP/HDRP with the Unity conversion tool.





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