This package allows you to easily add a ghost player to your game, perfect for games that support the speed runner community. It can be set up in under 5 minutes and requires only a single function call for basic usage. You can also save and load ghosts from a directory in Application.persistantDataPath. The package is compatible with both new and old input systems, and has a minimal footprint with no unnecessary features.
Note: This system does not support animated objects at this time.





