The Poisson Disk Sampler is a robust solution for efficient and realistic object scattering in game environments. It uses a well-established algorithmic approach to ensure that each prefab instance maintains a minimum distance from its neighbors, preventing clutter and providing a more organic, visually appealing distribution. This tool is perfect for populating dense forests, dotting the night sky with stars, or creating any other natural-looking arrangement.
With the Poisson Disk Sampler, you can:
- Generate visually stunning, naturally random distributions in any scene
- Experience rapid generation times to streamline your workflow
- Infuse diversity by placing multiple prefab types simultaneously
- Make precise adjustments to each prefab's attributes and positions as they populate your scene
The Poisson Disk Sampler is designed to simplify your experience without sacrificing functionality, making it a valuable addition to your game development toolkit.
The Poisson Disk Sampler uses a well-established algorithmic approach to ensure that each prefab instance maintains a minimum distance from its neighbors. This method prevents clutter and provides a more organic, visually appealing distribution. The tool includes features such as terrain-conscious placements, multi-prefab support, and full control with spawn hooks. The documentation and demo scene are also included to help you get started.
Efficient Object Scattering for Realistic Environments - Asset Store





