This package includes a shader that simulates the appearance of gems and crystals with advanced lighting and effects. It features refraction, chromatic dispersion, dynamic glow, and rim lighting, as well as subsurface scattering and procedural cracks. The shader is optimized for Unity's Universal Render Pipeline (URP) and supports WebGL and mobile-friendly performance. The package also includes 10+ unique gems and crystal models, each designed to showcase the shader's full potential.
The shader has numerous properties that can be adjusted to customize the appearance of the gems and crystals. These properties include offset, scale, growth direction, refraction, crystal color, glow intensity, glow speed, rim power, cloudiness, crack texture, crack scale, crack offset, crack rotation, crack strength, SSS strength, SSS color, SSS distortion, dispersion RGB offset, dispersion strength, dispersion refraction, and dispersion intensity. The 3D models included in the package have varying triangle counts, ranging from 62 to 5595 triangles.





