This package is designed for Unity developers who need to load large amounts of game data quickly and efficiently. It includes the AppDrone SDK-LIB, example source code, and all the Excel files used for testing. The package is optimized for mobile devices and can load data at an amazing speed. It supports various platforms, languages, and threading models, making it a versatile solution for game development.
The package includes the following components:
- AppDrone SDK-LIB
- Example source code (lightningloader)
- Excel files used for testing
The package supports the following specifications:
- Multi-Platform: Linux, Windows, Mac
- Multi-Language: C#, C++
- Multi-Threading
- Reuse memory allocation
- Singleton Pattern
- Factory Pattern
- Tracer
For more information and enterprise license, please see the guide documentation in the docs folder or visit our forum.





