Effortless Tree Cutting for Unity

This package allows you to prepare a Tree asset for runtime mesh cutting. It supports Unity Trees, SpeedTree creations, and any other 3D tree models. You can cut trees instantly or add a cut damage step by step. The package includes a custom editor window for creating asset data and a simple API for adding damage. It's tested on Unity 2020.3.12f1 and 2020.3.33f1, and it works with the Built-in Renderer Pipeline. A basic level of programming skills is required.

Custom editor window for creating asset data

Fast runtime calculations

Simple API usage with one function to add damage

Works on all build types: standalone, mobile, WEBGL, etc.

Tested on Unity 2020.3.12f1 and 2020.3.33f1

Compatible with Built-in Renderer Pipeline

Effortless Tree Cutting for Unity - Asset Store

πŸ€– Chat with AI

AI is typing

Suggested Posts

Effortless Skill Crafting for Unity

Effortless Skill Crafting for Unity Thumbnail

AL Sound Manager: Effortless Audio Excellence for Unity

AL Sound Manager: Effortless Audio Excellence for Unity Thumbnail

Effortless Path Creation for Unity

Effortless Path Creation for Unity Thumbnail

Effortless Pooling for Unity

Effortless Pooling for Unity Thumbnail

Effortless Crowd Animation for Unity

Effortless Crowd Animation for Unity Thumbnail

Effortless Asset Management for Unity

Effortless Asset Management for Unity Thumbnail