Effortless Scene Initialization with Data Preloader

Are you tired of creating custom initialization processes for scene readiness or finding yourself in need of the same data across different scenes? Data Preloader is here to simplify your workflow. With its easy setup in Project Settings, Data Preloader loads your prefabs directly into your scenes, eliminating the hassle of adding or removing instances when working between scenes. You can also deactivate the entire system or manage specific objects as needed. Whether it's your Audio manager, Observer pattern, or other essentials, Data Preloader ensures everything is ready and optimized in any scene you run.

Quickly configure Data Preloader in Project Settings for effortless setup. Flexibly deactivate the entire system whenever needed. Selectively disable specific components for tailored usage. Choose the 'Do Not Destroy on Load' option for persistent data across scenes. Preload data to ensure readiness before 'Awake' or 'Start' is called in scripts. Data Preloader is fully compatible with Enter Play Mode Settings for an efficient workflow.

Effortless Scene Initialization with Data Preloader - Asset Store

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