Primitive colliders are a simple yet versatile way to optimize collisions. This package allows you to manage them as if they were game objects, enabling quick and easy building of optimized game levels and assets directly in the Unity Editor. Key features include:
Move, rotate, and scale colliders
Edit and snap bounds
Copy and paste values between colliders
Duplicate and delete colliders
Frame the scene view camera
Drag and drop materials onto colliders
Works seamlessly with Unity Editor 2020.3LTS and later versions.
This package is compatible with Unity Editor 2020.3LTS and later versions. For Unity 2020LTS, 2021.1, and 2021.2, use the legacy toolbar by navigating to Edit > Preferences > Colliders Editor Tools.





