EasyGhost is a straightforward residual ghost system that includes two ghost effects. It allows users to utilize shadow shaders from other sources without requiring any coding. This package is designed to simplify the process of creating ghost effects in Unity.
EasyGhost offers several features, including:
- Automatic ghost generation based on time or distance
- Customizable ghost generation parameters on a game object or per mesh
- Support for fade out effects
- A single line of code to create a ghost of any game object: `Ghost.NewGhost(gameObject);`
- Compatible with Universal Render Pipeline (URP) and supports SRP Batcher
- Default ghost shader and materials can be set in other rendering pipelines





