This package provides a straightforward way to save game data into a single file. It supports various data types, including integers, floats, booleans, strings, and vectors. You can also use custom classes with the tool, as long as they meet certain requirements. The tool is designed to be user-friendly, with a custom object and window in Unity for easy management. You can create multiple save files and encrypt them for added security. The tool is compatible with Unity 2019 and above.
The tool supports the following data types:
- int
- float
- bool
- string
- Vector2
- Vector3
- Custom Class
To use custom classes, the class must have the Serializable attribute and its variables must be serializable.
The tool is tested in Unity 2019 and above.





