Mapped Areas allows you to easily define areas and volumes in your scene. A simple workflow enables you to export screenshots of these areas with one click and paint over them in your preferred image editor. Once back in Unity, you can access the data correctly mapped over your scene. This asset is ideal for various applications, including game development, simulation, and more.
- Create and define mapped volumes within your scene with ease.
- Areas/volumes are highly flexible, with resolution adjustable in all axes to suit your needs.
- Easy-to-integrate code for seamless use in your project.
- Map-based trigger implementation for a range of applications.





