Darkline Spectres 1 is a set of 6 alien life forms with a unique, "drawing-like" appearance created using a combination of mesh and shader techniques. The asset includes a head mesh and 5 body meshes, all sharing the same skeleton and animation. The shader allows for a wide range of customization options, including noise movements, bulge waves, thickness, emission, and more. The asset is designed to work with Unity's Universal Render Pipeline (URP) and High Definition Render Pipeline (HDRP).
The shader features include:
- Noise movements to make lines appear alive
- Bulge waves and light waves
- Thickness control
- Emission and separated BC and Emission HUE
- Smoothness and metalness control
- Normal mapping
- Randomness option
- Texture options for movement and scale
The shader also includes 4 type-mixable masks and additional channels for thickness and other features. The asset is a character, not a material pack, and is designed to work specifically with the Darkline meshes.
Please note that the shader is not independent and requires the Darkline meshes to function properly. It may not work with other meshes without extensive configuration.
The asset includes:
- 6 alien life forms in "Comet" like shapes
- Head mesh for use with bodies
- Shared skeleton and animation
- Multiple material slots for customization
- Procedural shader with many settings
- HDRP shadergraph included
- URP project
- 18 animations
- 15+ materials
- 1 RGBA packed texture
- Tested on Windows 11
Rigged: Yes
Rigged to Epic skeleton: No
Number of Bones: 53 (including Root)
Animated: Yes
Number of Animations: 18
Animation type: In-place
Number of characters: 6
Vertex counts of characters: 7730 - 46426
Number of shader and materials: 1 Shader and 15+ materials
Number of Textures: 1 RGBA packed texture
Number of Skins: No texture skins
Texture Resolutions: 1024x1024
Tested on: Windows 11
Darkline Spectres 1: Alien Life Forms with Procedural Shader - Asset Store





