The ArcGIS Maps SDK for Unity integrates real-world location data and analytics into Unity to help you create digital twin experiences. You can build solutions using the Map Creator UI, components, or a comprehensive C# API. Key features include adding geospatial data, using global and local scenes, accessing multiple layer types, identifying GIS features, and creating online or offline apps.
Features include using global and local scenes, accessing multiple layer types, creating terrain heightmaps, rendering attribute data, identifying underlying GIS data, placing game objects, and using OAuth 2.0 and API Keys. The SDK also supports extensive spatial reference support, geometry creation and manipulation, and uses the Unity High Precision framework. It includes 80+ C# classes for working with real-world geographic data and supports various development and target build platforms.





