This Toon Shader/Cel Shading Shader is designed for Unity URP and aims to provide a realistic anime or toon look for characters or objects in real-time. It's suitable for games, renders, and illustrations. Key features include:
Normals Smoothing for faces
Outline fixing
Gradient BaseMap
Advanced Rim Lighting
Specular Lighting
Full Smoothness Control
And more...
Before using, please review the documentation to ensure this shader meets your requirements.
The package includes two shaders (Shader Graph): 'ToonLit' and 'PerfectOutline'. Key shading features include:
BaseMap
Gradient BaseMap
Support for multiple lights
Specular Lighting
Specular from Texture
Advanced Rim Lighting
Receiving World Shadows
Normals Smoothing for faces
Full Smoothness Control
Outline Shader features:
Changeable Color
Constant size in different distances
Outline fixing for sharp edges
Model shrinking for better outline results





