Anime/Toon Shader for Unity URP

This Toon Shader/Cel Shading Shader is designed for Unity URP and aims to provide a realistic anime or toon look for characters or objects in real-time. It's suitable for games, renders, and illustrations. Key features include:

Normals Smoothing for faces

Outline fixing

Gradient BaseMap

Advanced Rim Lighting

Specular Lighting

Full Smoothness Control

And more...

Before using, please review the documentation to ensure this shader meets your requirements.

The package includes two shaders (Shader Graph): 'ToonLit' and 'PerfectOutline'. Key shading features include:

BaseMap

Gradient BaseMap

Support for multiple lights

Specular Lighting

Specular from Texture

Advanced Rim Lighting

Receiving World Shadows

Normals Smoothing for faces

Full Smoothness Control

Outline Shader features:

Changeable Color

Constant size in different distances

Outline fixing for sharp edges

Model shrinking for better outline results

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