XFur Studio 4 - Team Edition

XFur Studio 4 - Team Edition is a comprehensive fur rendering system for Unity that allows you to create realistic, fully customizable, and efficient GPU-accelerated fur simulations. This package includes a full suite of tools, including in-editor styling apps, runtime fur styling, grooming, and shaving, physics, and weather effects. It is compatible with all platforms and rendering pipelines, and is highly scalable, from low detail fur for mobile games to extremely high resolution for close-ups and cinematics. The package also includes advanced procedural color variation, emissive fur, customizable curly fur, and more. It is not intended for human hair or grass simulations, and requires at least Open GLES 3.1 support.

Features:

  • Full support for HDRP and URP in Unity 2021 LTS, 2022 LTS, and Unity 6
  • Full support for the Legacy rendering pipeline
  • Compatible with Forward, Deferred, and Forward+ rendering paths
  • Support for motion vectors in HDRP (Unity 2021+) and URP (Unity 6+)
  • Full lighting and shadows support on a per-instance and per-material basis
  • Fully GPU accelerated, without requiring Compute Shaders support
  • In-Editor tools to shave, style, and groom the fur
  • Compatible with VR, AR, and mobile
  • Highly scalable, from low detail fur for mobile games to extremely high resolution for close-ups and cinematics
  • Advanced procedural color variation
  • Emissive Fur for magical creatures
  • Customizable curly fur
  • Procedural Fur maps generator
  • Dynamic LOD management
  • Dynamic masking
  • UV based decals and emissive UV based decals
  • GPU accelerated fur physics simulation on all platforms, even mobile
  • Touch bending interaction with up to 8 sphere colliders per-model
  • Snow coverage / melting simulation
  • Other visual FX such as rain and blood are also supported
  • Fur painting, editing, shaving, and grooming supported at runtime through an easy to use API for coders
  • Use particle systems to modify the fur's color, length, and other properties or to dynamically add rain / snow effects at runtime without any coding skills
  • Basic fur editing at runtime can be done through 3D brush objects, easy to integrate with gameplay, with no coding required
  • Full source code included and heavily commented

XFur Studio 4 - Team Edition - Asset Store

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