This package includes a fully rigged 3D character in a winter outfit, suitable for use in Unity projects. The character is configured for a built-in render pipeline by default, but can be easily adapted for other pipelines using the provided materials or a script. The package includes two C# scripts for animation and material management. The character has 9 animations, 52 facial blendshapes, and is built to real-world scale using centimeters as units. The model is optimized for performance, with no NGons, overlapping vertices, or missing textures.
Rigging details:
- Rigged: Yes
- Rigged to Humanoid: Yes
- Morph-targets: 52 ARKit facial Blendshapes
- Animated: Yes
- Cloth Simulation: No
- Number of Animations: 9
- Animation types (Root Motion/In-place): In-place
- Number of meshes/prefabs: 9 / 9
- UV mapping: Yes
- Number of scripts: 2
Geometry:
- Woman: 123,614 vertices, 163,776 triangles, 81,895 polygons
- Outfit: 83,277 vertices, 166,013 triangles, 85,139 polygons
- Number of PBR Materials: 27 (built-in, URP, HDRP)
- Number of Textures: 14
- Textures Resolutions: 1024x1024 (Eyeball textures), 8192x8192 (other)
Supported Development Platforms: Windows, Mac
Woman in Winter Outfit 2 - Rigged 3D Character - Asset Store





