Wildtile helps environment artists and level designers collaborate by allowing each to focus on their strengths. Designers create levels quickly and intuitively using a voxel editor, while artists create their own tilesets and iterate on them using a comprehensive suite of debugging tools. The toolset handles incomplete tilesets and provides clear feedback on missing tiles, allowing designers and artists to work together to resolve issues.
Features include:
- Dual-grid model importer
- Model debugger
- Voxel map editor
- Samples and tutorials
Wildtile supports Windows 10 and uses a modified Wave Function Collapse algorithm to handle WFC contradictions and report them to the user.
Features:
- Modified Wave Function Collapse algorithm
- Handles WFC contradictions and reports these to the user
- Dual grid model importer
- Imported tileset inspector
- Voxel level editor
Supported OS:
- Windows 10
- No platform specific code is used, all other OSes may work but are not supported
Wildtile: Collaborative 3D Autotiler for Environment Artists and Level Designers - Asset Store





