This Whack A Mole game template is a single scene project built with the Unity URP pipeline. It features simple scripts, animations, and interactions that make it easy to turn the game into something greater. You can adjust the game settings, such as mole spawn frequency, player movement, and attack, to create a faster and more chaotic gameplay experience. The template includes custom meshes and sprites, physics movement, animations, and particles, as well as a basic UI that can be easily customized.
Key Features:
- Custom Meshes and Sprites:
β’ Moles: 1082 verts or less each
β’ All Meshes (29 unique meshes) totalling 8481 verts
- Physics movement: Experience movement by force and natural bounciness from physics material
- Animations and Particles: Simple, fun and easy to adjust animations and particles for the moles and player
- Basic UI: No guess work here, fully function UI that can easily be adjusted
Special Note: This game template does not include sounds, sound managers, or anything related to gameplay audio!





