This package offers a stylized waterfall shader suitable for both low-poly and stylized game environments. The shader allows for easy adjustments to colors, shine, foam, and wave patterns. It also features interactive capabilities, enabling realistic character movement through the waterfall. To enable interaction, simply attach the 'InteractorWaterfall' script to a game object. The shader supports interaction with one object at a time. A demo scene is included, featuring a free Cel Shader with Faux Lighting designed for HDRP.
The Waterfall Shader has the following modifyable properties:
β’ base color
β’ interaction radius
β’ upper half
β’ bottom half
β’ gradient
β’ water gap
β’ inner foam radius
β’ flow speed direction
β’ flow variation
β’ shine color
β’ shine concentration
β’ shine diminish
β’ shine vertical offset
β’ shine scale
β’ shine length
β’ shine foam middle
β’ shine bottom height
β’ wave edge wobble speed
β’ wave edge wobble amount
β’ wave edge wobble distance
β’ wave edge thickness
β’ wave speed
β’ wave thickness
β’ wave distortion
β’ wave noise scale
The Splash Shader has the following properties:
β’ splash texture
β’ scale
β’ thickness
β’ noise strength
The Cel Shader Faux Lighting Shader has the following properties:
β’ Main Texture
β’ Main Color
β’ Brightness
β’ Light Horizontal Angle
β’ Light Vertical Angle
β’ Rim Lighting
β’ Rim Color
β’ Emission Texture
β’ Emission Color
β’ Emission Intensity
β’ Normal Texture
β’ Normal Intensity





