This package provides a range of toon-style projectile effects, suitable for various game development projects. The effects are created using Unity's Universal Render Pipeline (URP), line renderer, and shader graph, and particle system. The package includes 4 styles and 5 variations, offering a diverse range of options for game developers.
The package includes a range of shader graphs that control various aspects of the effects, including color, texture, mask, depth fade, speed, noise speed, noise power, noise amount, dissolve, and distortion amount. These shader graphs provide a high degree of customization, allowing developers to fine-tune the effects to suit their specific needs.
The package also includes a note that the robot model and environment are free to use, making it easy to integrate the effects into your project.
The technical details of the package include:
- Texture size: 2048x2048
- Texture type: Default
- Texture shape: 2D
This package is ideal for game developers looking to add a range of toon-style projectile effects to their game, and is compatible with Unity's Universal Render Pipeline (URP).
Texture size: 2048x2048
Texture type: Default
Texture shape: 2D





