This character rig is based on a humanoid skeleton and is designed for use in Unity. The model has a high level of detail, with 39783 polygons and 20674 vertices. The textures are PBR (Physically Based Rendering) compatible and can be easily converted to other render pipelines. The model includes 8 prefabs and 8 meshes, and has a rigging system in place. The model does not include any animations, but the video demonstration shows its capabilities. All screenshots were rendered in Unity.
Number of textures: 12
Number of Materials: 6
Texture dimensions: 4096
Polygon count: 39783
Number of meshes: 8
Number of prefabs: 8
Rigging: Yes
Animation count: 0
UV mapping: Yes
LOD information: Not available
Types of materials and texture maps: PBR, Built-in Render Pipeline





