This package is designed to fill empty spaces in your scene, making it look more realistic and polished. The streetlamps come in six different colors (green, blue, red, yellow, purple, and black) and can be used in various scenarios, from modern cities to post-apocalyptic worlds. You can choose to use the provided opacity map or the alpha channel on the base color map to add an extra layer of realism.
The pack includes a range of textures, including base color maps, normal maps, metallic maps, roughness maps, displacement maps, height maps, ambient occlusion maps, and a packed ARM map. All models have been UV unwrapped and have vertex groups, making them easy to work with. The scale is 1:1 meter, with the first three models standing at around 13-14 ft. tall and the second three at around 11-12 ft. tall.
The poly count varies for each model, ranging from 4,178 to 12,794 triangles and 2,174 to 6,550 vertices. The models do not include any animation or rigging.
- 6 base tri-mesh lamps (FBX)
- 12 base color maps (6 pure color, 6 scratched)
- 2 normal maps
- 1 metallic map
- 1 roughness map
- 2 displacement maps
- 1 height map
- 2 ambient occlusion maps
- 1 packed ARM map
- 1 opacity map
- All models have been UV unwrapped and have vertex groups
- Scale: 1:1 meter
- Poly count: 4,178-12,794 triangles, 2,174-6,550 vertices





