This package includes a rigged character model in a cyber outfit, suitable for use in Unity projects. The model is configured for a built-in render pipeline by default, but can be easily adapted for other pipelines using the provided materials or a script.
The package includes two C# scripts: CharacterSetup.cs and NicePictures.cs. The former allows for selecting animations from the inspector, while the latter creates a menu-item in the top menu-bar to change materials for selected objects in the scene.
The model features:
- 9 animations
- 52 ARKit facial Blendshapes
- In-place animation type
- 9 meshes/prefabs
- UV mapping
- 2 scripts
- 10 PBR materials (built-in, URP, HDRP)
- 18 textures
- Supported development platforms: Windows, Mac
The model is built to real-world scale (cm) and does not have any errors such as NGons, overlapping vertices, or missing textures.
- Rigged: Yes
- Rigged: to Humanoid: Yes
- Morph-targets: 52 ARKit facial Blendshapes
- Animated: Yes
- Cloth Simulation: No
- Number of Animations: 9
- Animation types (Root Motion/In-place): In-place
- Number of meshes/prefabs: 9 / 10
- UV mapping: Yes
- Number of scripts: 2
Geometry:
Man
Vertices: 84,973
Triangles: 124,648
Poligons: 62,325
Outfit
Vertices: 36,267
Triangles: 70,789
Poligons: 36,361
Number of PBR Materials: 30
Number of Textures: 18
Textures Resolutions:
- 1024x1024 (Eyeball textures)
- 8192x8192 (other)
Supported Development Platforms:
- Windows: Yes
- Mac: Yes





