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This package includes a rigged character model in a cyber outfit, suitable for use in Unity projects. The model is configured for a built-in render pipeline by default, but can be easily adapted for other pipelines using the provided materials or a script.

The package includes two C# scripts: CharacterSetup.cs and NicePictures.cs. The former allows for selecting animations from the inspector, while the latter creates a menu-item in the top menu-bar to change materials for selected objects in the scene.

The model features:

  • 9 animations
  • 52 ARKit facial Blendshapes
  • In-place animation type
  • 9 meshes/prefabs
  • UV mapping
  • 2 scripts
  • 10 PBR materials (built-in, URP, HDRP)
  • 18 textures
  • Supported development platforms: Windows, Mac

The model is built to real-world scale (cm) and does not have any errors such as NGons, overlapping vertices, or missing textures.

  • Rigged: Yes
  • Rigged: to Humanoid: Yes
  • Morph-targets: 52 ARKit facial Blendshapes
  • Animated: Yes
  • Cloth Simulation: No
  • Number of Animations: 9
  • Animation types (Root Motion/In-place): In-place
  • Number of meshes/prefabs: 9 / 10
  • UV mapping: Yes
  • Number of scripts: 2

Geometry:

Man

Vertices: 84,973

Triangles: 124,648

Poligons: 62,325

Outfit

Vertices: 36,267

Triangles: 70,789

Poligons: 36,361

Number of PBR Materials: 30

Number of Textures: 18

Textures Resolutions:

  • 1024x1024 (Eyeball textures)
  • 8192x8192 (other)

Supported Development Platforms:

  • Windows: Yes
  • Mac: Yes

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